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Gooding with Words: How to Write Clean Design Documentation | Slow Jam 2026


📋 RSVP: https://www.zeffy.com/en-CA/ticketing/slow-jam--2026

Gooding with Words: How to Write Clean Design Documentation | Breaking from Ryan's usual philosophic meandering, in this practical talk, he will describe the steps a game designer should follow to cleanly prioritize, develop, and document elements of game design functionality so your teammates and collaborators won't hate you.

Ryan FitzGerald, Game Design & Producer

Ryan has been in game dev for over 20 years wth credits spanning game design narrative design and production. He was until recently Lead Game Designer and Producer at Ubisoft Winnipeg. Ryan was formerly a commissioned officer in the Royal Canadian Air Force.

🎮 About the Event

Slow Jam 2026 is a month-long game jam designed to give you time to explore, experiment, and create without the crunch. Whether you're building your first game or collaborating with friends on something ambitious, this jam is all about the process, not just the deadline.

Each week, we'll feature guest speakers from the local industry sharing stories, tools, and techniques to inspire your journey. The jam wraps up with an in-person showcase where you'll get to play what others have made and share your own creations!

🚀What to expect

  • 🧠 Weekly Talks – Guest speakers every Wednesday at 6 PM CT

  • 💬 Discord Jam Space – Share progress, form teams, and get feedback

  • 🕹️ Make a Game (or Part of One) – Solo or with a group, on your own terms

  • 🎉 In-Person Showcase – Come play and celebrate the projects!

  • 🙌 Supportive Community – No pressure, just creativity and connection

No experience needed. Game devs, artists, writers, musicians, and curious newcomers are all welcome.

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August 1

Slow Jam 2026

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August 12

Video Games as a Storytelling Tool | Slow Jam 2026