Who we are
Winnipeg Game Collective
The Winnipeg Game Collective (WGC) is a nonprofit organization dedicated to supporting game developers, artists, and enthusiasts in Manitoba. Since 2014, we’ve fostered an inclusive and collaborative community, creating opportunities for game makers of all skill levels. Through events like Winnipeg Game Jam (PegJam), meetups, and workshops, we provide a space for experimentation, learning, and professional growth. Whether you're an industry professional, indie developer, student, or simply curious about game development, you’re welcome here.
What is PegJam?
Winnipeg Game Jam, known as PegJam, is an annual event where participants come together to make a video game from scratch, over 72 hours. Developers, designers, artists, writers, and musicians collaborate to create something new, learn from each other, and have fun in the process. The Winnipeg Game Collective also hosts local gatherings for global game jams such as Ludum Dare, Global Game Jam, and others, connecting Manitoba’s creators to the worldwide game development community.
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MEET THE TEAM
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Daniel Voth
Executive Director
Daniel has supported the Winnipeg Game Collective since 2014 and currently serves as Executive Director, helping to grow Winnipeg’s game development community. Outside of work, Daniel enjoys combining their hobbies of unicycling, cats, and ukuleles—sometimes all at once. -

June Pagé
Community Director
June has been involved with the Winnipeg Game Collective since 2019 and currently serves as Community Director, creating opportunities for Winnipeg’s game development community to connect and thrive. Outside of work, she enjoys playing tabletop games and devouring sci-fi and fantasy novels. -

Sasha Gervais-Tourangeau
Special Events Director
Sasha has been involved with the Winnipeg Game Collective and currently helps organize showcase events, creating opportunities for local developers to connect and share their work. Outside of work, they enjoy fostering collaboration, networking, and mentorship within the indie game community. -

Derek Baert
Coordinator
Derek has volunteered as a coordinator with the Winnipeg Game Collective since 2024. He currently works as Technical Director of Eneme Inc., and teaches Game Development through Seven Oaks' Tech Hub program. Outside of work, he enjoys tabletop games, comics, and cooking. -

Annie Wiebe
Coordinator
Annie Wiebe is a game developer and 3D artist from Winnipeg who works as an art director for Prairie Interactive and serves as a coordinator with the Winnipeg Game Collective. Outside of work, she enjoys creating games and helping others bring their game ideas to life. -

Ayla Voth
Coordinator, Artist
Ayla Voth is an artist specializing in 2D illustration and 3D modeling, and has been active in Winnipeg’s game development community through local GameJams and other community events. Outside of work, she enjoys baking, dragons, and collecting shiny trinkets, tchotchkes, and knickknacks of all kinds.